Feb 27, 2005, 10:25 PM // 22:25
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#21
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Rogue Agent
Join Date: Feb 2005
Location: Surfers Paradise
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If the variance of swords is 15-22 and Axes are 6-28 then it would seem that Swords should come out ahead damage wise. To give you the same average damage, the axe would need to be 9-28.
22-15 = 7 7/2 + 15 = Average damage (18.5)
28-6 = 22 22/2 + 6 = Average Damage (17)
It seems to me that given these calculations, that sword has a higher average damage per swing.
__________________
Keramon :cool:
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Feb 27, 2005, 10:38 PM // 22:38
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#22
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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You need to take critical hits into account to compare the two reasonably. Axes come out slightly ahead when you do so.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Feb 27, 2005, 11:24 PM // 23:24
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#23
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Champion of the Absurd
Join Date: Jan 2005
Guild: Spirits of War
Profession: Mo/W
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To clarify on Charles' post, critical hits only take into effect the maximum damage on your weapon(1.41*max damage, iirc). Thus, a critical hit with an axe does considerably more damage than a critical it with a sword.
__________________
Freyas- Spirits of War
~The best lack all conviction, while the worst are full of passionate intensity
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Feb 27, 2005, 11:37 PM // 23:37
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#24
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Rogue Agent
Join Date: Feb 2005
Location: Surfers Paradise
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Thanks, it is something that I have never been very clear on and have read contradictory statements so many times that I am not quite sure what is correct anymore.
Is there anywhere where this is covered in more detail?
How often critical strikes hit?
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Keramon :cool:
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Feb 28, 2005, 12:03 AM // 00:03
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#25
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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The equation is a mess. I need to sit down and do some raw tests just to parameterize the critical hit percentage equation. Stuff like 'does it trigger off of AL' still haven't been done - the statistical analysis part scared me off. But I guess if I just knew the factors I could probably kludge the right equation together at this point.
For now, just use something like 20% across the board, that's relatively accurate.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
Last edited by Ensign; Feb 28, 2005 at 01:05 AM // 01:05..
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Feb 28, 2005, 12:54 AM // 00:54
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#26
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Ascalonian Squire
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To clarify my earlier comment; I meant swords are better at the moment. I think I got the wording screwed up .
Quote:
Originally Posted by Ensign
Yep, you can do that. It's a bit tricky to get the timing down, but if you do the drawback isn't that severe - you use it right after your big adrenal skills, costing you one strike of adrenaline on your other skills in the process, usually.
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When I played with rage in the Jan event, you lost all your adren when you re-activate rage (because it technically ends). Have they changed this, or is there a way you can time it to avoid it?
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Feb 28, 2005, 01:03 AM // 01:03
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#27
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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You can't avoid the adrenaline loss from re-activating Battle Rage - you still lose it all when it ends. I'm just saying that if you time things right that doesn't affect you all that much - if all of your adrenal skills are discharged, or just have like one strike of adrenaline on them, then losing all adrenaline isn't a big deal. It's just like Final Thrust - it's the last one you use so you don't really care if you lose all adrenaline in the process.
Basically you can work around the lose all adrenaline part. The bigger drawback of Battle Rage is that it is a stance that doesn't boost your attack rate. =)
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Jun 24, 2005, 03:12 PM // 15:12
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#28
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Pre-Searing Cadet
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Axes or Swords
axe= 6-28dmg
sword= 15-22dmg
when you average them out, yes sword might have the higher dmg over time.
Only thing is, axes do higher critical hit damage then sword. Also i would like to mention, when you have a sword that is 15-22dmg +15%dmg when above 50% health and customized +20%dmg, compared to an axe 6-28dmg +15% when above 50% health +20% when costomized, and the fact its critical damage is higher, axes do quite a bit more. 35%dmg of axe dmg is alot more then 35%dmg of a sword. so you can gain up to 10 extra damage from your axe, and 8 from your sword. Overall, axes do more damage.
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Jun 24, 2005, 03:39 PM // 15:39
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#29
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Cult of the Sacred Axe
Profession: W/Mo
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I am a lover of the axe. Cyclone axe is a great skill that can litterly deal out craploads of damage accross large amounts of enemies. kicks the ass out of hundred blades (although you can deal some cool damage to a more focused group).
I find that with the axe you can get a better damage-dealing balance of energy and adrenalin skills than you can with swords. swords seem to be more energy based for high damage, but thanks to the axes potential for higher damage, I have 2 adrenal and 2 energy attack skills that allows me to almost constantly deal out skill damage (thanks to zealous upgrade)
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Jun 24, 2005, 03:46 PM // 15:46
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#30
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Ascalonian Squire
Join Date: Jun 2005
Guild: Heroes etc
Profession: R/Mo
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Old threads die hard. Why post to a 4 month old thread?
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Jun 24, 2005, 04:49 PM // 16:49
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#31
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Banned
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Say 'no' and use a hammer.
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Jun 24, 2005, 07:23 PM // 19:23
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#32
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Krytan Explorer
Join Date: May 2005
Location: PVP Ranger: Does Stuff Fast
Guild: XXX
Profession: W/Mo
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Lmao, the post is 4 months old but anyway, Axe's are king now.
1. Executioner strike requires same adreniline as galrath slash, but does better damage. Conclusion? [ Executioner strike > Galrath Slash ]
2. The most damaging Sword skill requires 10 adreniline and you LOSE all you're adreniline when you cast it, conclusion? You can't spam attack skills, you're damage cannot be spammed, you have little to no effect most of the time.
3. Gash requires Severe artery to be used, you cannot always bleed an opponent.
4. What other damaging sword skills do you see? Nothing, Final thrust & Galrath slash, already pointed out the obvious flaws to these.
Time to just compare the skills
Axe --------- Sword
Executioners Axe > Galrath Slash
Dismember > Gash
Cyclone Axe > Hundred Blades
Swift Chop = Sweeping Blade
Axe Rake > Cripple
Disrupting Chop > Savage Slash
Penetrating Blow > Final Thrust
------------------------------
Current Score = Axe: 7, Sword:1
Add the unique benefits for each Side
Swords = Pure Strike (It costs 5 energy and 8 recharge, can't spam) and Severe Artery (Axe doesn't have Bleed)
Axe = Cleave (4 adreniline to spam another +2x damage is worth it), Axe Twist (Add 16 damage and weakness), and Eviscrete (Another damage spam skill).
So in total, if the axe skill isn't better than sword, then it's the same.
Ending Score = Axe:10, Sword:3
Axe has better attack skills, their disruption is better, the cripples are better, and the elite is DEFINETLY better than hundred blades. Unless you think 15 minimum damage will replace all of these factors, axe will result in coming out on top.
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Jun 24, 2005, 09:23 PM // 21:23
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#33
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Krytan Explorer
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Quote:
Originally Posted by Deathlord
their disruption is better, the cripples are better
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Pshhh disagree with you there. The cripple is an 7 adren skill that requires a deep wound and the disrupt is a 6 adren, swords equivalents are both energy. Disrupt and cripple are both something I don't want to be screwing around with adren to pull off.
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Jun 25, 2005, 01:59 AM // 01:59
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#34
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Ascalonian Squire
Join Date: May 2005
Guild: S Exually Disturbed Adults Only [DVDA]
Profession: W/N
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is it just me or has everyone forgotten about savage slash?
only interupt sword has but does great damage and interrupts if you smack them during a skill/spell.
only draw back is the interupt doesn't cause a 20sec cast delay to the skill/spell you interupt.
but of course i just haven't found the right axe yet
need one with +15 while in stance to satisfy my battle rage addiction lol
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Jun 25, 2005, 02:15 AM // 02:15
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#35
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Krytan Explorer
Join Date: May 2005
Location: PVP Ranger: Does Stuff Fast
Guild: XXX
Profession: W/Mo
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Quote:
Originally Posted by demonolithic
is it just me or has everyone forgotten about savage slash?
only interupt sword has but does great damage and interrupts if you smack them during a skill/spell.
only draw back is the interupt doesn't cause a 20sec cast delay to the skill/spell you interupt.
but of course i just haven't found the right axe yet
need one with +15 while in stance to satisfy my battle rage addiction lol
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I did notice savage slash. Unfortunately if you try to compare disrupting chop and savage slash on how to kill a monk, you'll be forced to accept that Preventing him from using his main healing skill for 20 seconds will help alot more than doing 32 extra damage.
The swords cripple requires 10 energy (Wtf is that?) considering that even if you aren't wearing gladiator, you just wasted half your energy on a foe that may not flee. You can always rebuild adreniline and use it on multiple foes, compare that to 10 energy and 15 recharge time.
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Aug 19, 2005, 04:53 AM // 04:53
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#36
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Pre-Searing Cadet
Join Date: Jul 2005
Guild: Emerald Shadow
Profession: E/N
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1-handed and 2-handed variants will never come. It would totally unbalance the skill sets. Personally, I think it would be amazing to use a 1-handed hammer with knock down and tactics shield stances and so forth... but if you ask me, it wouldn't be balanced.
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Aug 19, 2005, 06:01 AM // 06:01
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#37
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Frost Gate Guardian
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I switched from Sword to Axe and I greatly prefer Axe.
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